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Ten feet of difficult terrain cost twenty: record what remains on your sheet

Ten feet travelled through Difficult Terrain cost twenty feet of movement under the 2024 rules. If your character has 30 feet and first travelled 5 feet on normal ground, 5 feet of movement remain: 30 − 5 − 20 = 5. In DnD Dynamic Sheet, record the cost your table has agreed; the sheet does not need to know the map for you to keep track.

One turn in two segments

Imagine a speed of 30 feet, with no special effects changing the cost. The character walks 5 feet on normal ground and then 10 feet through rubble the GM has identified as Difficult Terrain.

  • First segment: 5 feet travelled cost 5 feet of movement; 25 remain.
  • Second segment: each foot costs one extra: 10 feet travelled cost 20; 5 remain.
  • Total: you travelled 15 feet but spent 25 feet of movement.

With the remaining 5 you could travel 5 feet on normal ground if the path and other rules allow it. They are not enough to enter another 5-foot square of Difficult Terrain, which costs 10. This example uses the normal rule without traits or effects that modify it.

What to record on your sheet

The DnD Dynamic Sheet page describes a turn tracker with remaining movement. After your table determines the cost, adjust that movement for the expenditure and keep the character’s Speed as the reference. Do not assume the application detects rubble, automatically calculates terrain or makes the GM’s decision.

If the route changes before you move the miniature, calculate again by segment. Two things making the same square difficult do not stack the Difficult Terrain cost under the official 2024 rules. Other conditions can have their own costs: check their rules and your character’s traits with your table.

Speed is not always the distance left to travel

The starting Speed does not change merely because one segment cost extra movement. At the end of the turn, keep the reference value distinct from what remained on that turn. The sheet helps you record; it does not replace agreement about the map or the rules edition you use.

D&D Beyond explains how to customise speeds on its sheet; the author of EnhancedMovement describes a module aiming to track terrain with a map dependency. These are different approaches consulted on 29 October 2026, not a measured comparison. DnD Dynamic Sheet is a Windows character sheet, not a shared map; check its features and availability before choosing.